Mastermind: World Conqueror is an online RTS (Real-Time Strategy) and Tower Defense game crafted by Michael Swain, inspired by the Mastermind Flash series. In this game, players step into the role of The Mastermind, driven by the ambition to conquer the world, commencing their journey from an abandoned warehouse.
As players progress, they navigate a storyline that sees them evolving from a humble beginning to becoming a global force. Starting with just the warehouse, players advance by acquiring a Moonbase, establishing numerous evil businesses, amassing hordes of loyal henchmen (Mooks), and assembling a council of advisors and patsies. The game unfolds as players employ various nefarious tactics including stolen funds, kidnappings, and any other evil deeds at their disposal to achieve world domination.
Starting Point
Strategic Progression
Expanding Influence
Nefarious Tactics
Conquest Evolution
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